If there’s one thing that the spies have that’s really cool is access to the cool cars. So you take just that aspect of spydom and make a game about it, and you will get something like Spy Hunter.
Spy Hunter is about driving a vehicle down the course as quickly and accurately as you can. While dispatching enemy cars before they can do the same to you, and sparing innocent lives whenever possible. To do this you have some heavy weaponry at your disposal to compliment your super sweet spymobile.
You start out with a machine gun that never runs out of bullets, which is pretty awesome, but occasionally a weaponry truck will come down the road and give you some kind of other different kind of awesome. Like an oil slick, or a missile launcher, or a smoke screen. All designed to take cars that are being driven by not you off the road. Any time you do that you get some points, unless of course you blow up some innocent car. Then you’re barred from scoring points for a while, so don’t do that.
But if you get tired of driving the super awesome car, you can take a turn at the super awesome boat. The boat is pretty much just like the car except that it rides in the water (duh) and the waterways are a lot more constrictive. But other than that? Still awesome.
One of the troubles with this game is that you can go really really fast, but to do that you’re going to have to get closer and closer to the top of the screen, which means that you’re going to have almost no time to react to anything. And that means that you’re going to crash a whole lot. But that’s OK, kind of, because you have 999 game seconds to play the game with unlimited lives. Pretty awesome, eh? Until the timer runs out and then your lives become extremely limited, and then the game gets far tougher.
Unless you do what I did one time. In the boat level I somehow managed to get the boat maneuvered so far over to the side of the screen that it was actually straddling both the left and sides at once. That meant two things: 1. I suddenly had a super awesome Land Boat(tm) and 2. I was completely untouchable and indestructible.
Which is kind of cool for a while, since you can actually put the controller down and be successful at the game, but that does get kind of boring after a while, even if it’s the easiest thing in the world to continue, once you’ve managed to do it. But I eventually wanted my NES back so I could play something else. So after a couple of hours I maneuvered the boat back on course and finished up my game and put something else in that was a little more interactive.