Super Puzzle Fighter 2 Turbo

Capcom really loves their fighting game franchises, and not without reason. I would bet money that if I say ‘Street Fighter’ and ‘Ryu’ that you know who I’m talking about. So it makes a certain amount of sense that the more popular characters from the more popular franchises would make it into other games, right?

Right?

Well, they do. In the Super Puzzle Fighter series, for example. This game is kind of like an amalgam of Tetris, and Kirby’s Avalanche. Multi-colored gems drop from the sky and you have to arrange them optimally so that like-colored gems touch each other. Then you have to use sparkly gems to make the normal gems disappear. Doing so will send garbage blocks to your opponent. Your goal is to make your opponent’s stack reach to the top of the screen, and then you win! Like most puzzlers, this game is easier to show than it is to tell how to play so…

Like a lot of puzzle games, I like it, but I’m not very good at it. Unfortunately for me, the computer is very good at it, and I did a lot of losing. I would have really liked to have had someone to crest the learning curve with, but it was not to be. And since there’s no single-player mode, and no practice mode, I gave it up pretty quickly.

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