Gargoyle’s Quest

I picked up Gargoyle’s Quest at one of my local used video game shops for a paltry sum. I didn’t really know what it was all about, I had only seen some screen shots in a couple of magazines. What I did know was that it was a vaguely RPG-ish game with the main character as a gargoyle. Awesome.

I never had a manual or anything for the game, and never bothered to look up the game later, but from what I can gather, the story goes something like this: Firebrand, our hero, has to travel back to the ‘Ghoul Realm’ and stop Breager, who is some kind of Demon-king… guy.

The game mixes up side-scrolling action sequences with traditional RPG overworld elements. Pretty much all the action takes place in these side-scrolling stages. Firebrand’s problem is that he starts out super weak. He can spit tiny fire-marbles, and can fly just barely further than he can jump. To counteract this, he has to fight impossibly large and mobile monsters to get various candles and claws to increase his attributes. How a candle makes him fly further, I haven’t determined.

The only problem I really had with this game is that it was pretty short. I played through it enough times that I was able to blow through it in less than an hour. Still, it was a pretty fun hour.

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