Resident Evil 4

I never really got into the Resident Evil thing when it first made the rounds on the original Playstation. Mostly because I didn’t have an original Playstation. I did get the remake of Resident Evil 2 for the N64, but I still haven’t opened it. Someday I will…

But!

I did, once the remake of the first game came out, decide to try my hand at the series and found it to be pretty awesome. So when the fourth game on the series was coming to the ‘Cube, it was a no-brainer to pick it up. It stars Leon, the guy from the Resident Evil game I haven’t opened yet, on the hunt for the president’s daughter, who’s been kidnapped. Kind of a trite story, but you don’t need to worry so much about that. What you do need to worry about is the island and mansion full of zombie-like things running around trying to kill you. See, unlike the other games, the people in this game haven’t really been zombified, they’ve been… Well, I don’t think I should spoil it for you. Suffice it to say, ‘they ain’t right’.

On the GameCube, this game is gorgeous. It’s easily the best looking game on the system, hands down. It doesn’t really play like the older Resident Evil games, though. The older games had you going through some area or other, solving rather obtuse puzzles to proceed, and had the rare odd gun battle. This one has lots of gun battles and the odd (or sometimes very odd) puzzle to solve. It’s kind of interesting, since you’re not beholden to solving puzzles to slowly open up doors, you are able to explore a huge amount of game space, killing native villagers along the way.

I don’t think I can say enough good things about this game. I will say, though, that it certainly earns its ‘M’ rating. Young ‘uns need not apply… at all. But if you have the constitution for it, I’d highly recommend it.

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