Alien Disco Safari

It would appear at first glance that I’m a huge sucker. I see a game on the shelf called Alien Disco Safari that I can just sense is going to be awful. Then I see a price tag of $6 and I start to think that the game might be hilariously awful and might be worth $6.

Turns out that this time the game isn’t actually awful. It’s not great, either, but it’s not awful.

The story doesn’t make any sense, something about a space probe got sent out to deep space with the sum of human information. Aliens found it and really liked the disco music, so they came to Earth and invaded. You have been charged with taking them out.

You do this with various forms of heavy weaponry in two kinds of stages: action stages and ship stages. Action stages just feature some kind of scene where aliens run around aimlessly. You have to shoot them, and various other targets, to get points. Get enough points in the time limit and you clear the level. In the ship stages you have several ships that fly overhead. You have to shoot down the ships to get points. Get enough points within the time limit (and don’t miss more than 5 ships) and you clear the level. It’s all pretty easy since the aliens don’t shoot back at you, so all you have to worry about it shooting and hitting things.

I can’t say that this game is great, but for a $6 game with a goofy title, it was better than I expected it to be. I ended up playing about halfway through the game before I got tired of it, but it’s decent enough that I might pick it up again someday. Or just any time I feel the need to shoot a few hundred cartoon aliens.

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