Knights of the Round

If Dungeons & Dragons was too much game for you, I guess you could always go for Knights of the Round. It’s kind of the same thing but without all of the pesky details like inventory management. You just have to run to the right and slaughter the throngs of baddies that try to impede your progress.

You take control of either Arthur, Lancelot, or Perceval and try to defeat the forces of evil. I don’t really know much more about the story than that, though, but it seemed nebulous enough to me to make a passable game.

As you go to the right and beat up enemies, you will slowly gain experience points. Get enough experience points and you gain a level. Gain a level and you can take slightly more damage, get slightly better armor, and get a slightly more powerful weapon. And that’s just a fancy way of saying that you can kill stuff faster, which is good because they keep getting more and more health for you to whittle away.

I played this game several weekends in a row for three reasons. It was a pretty entertaining game to play with the full compliment of three players, we could finish it in about an hour, and it just so happens that the amount of tokens I could get at the arcade that housed the game (35 tokens for $5) was nearly exactly the amount that I needed to finish the game. The rest I blew on Fast Draw Showdown.

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