Toaster Run

Another of the games in the After Dark Games collection was a weird little adventure game based on the screensaver that made the company famous, flying toasters.

So how would you make a game about flying toasters?

It turns out that it’d be a pseudo-3D affair that tasks you as the titular toaster in a quest to fly through a house that’s rife with anti-toaster everything, and you have to gather up all of some baby’s discarded toys and then put him, her, or it to bed.

This is actually the most complicated game in the collection. Mostly because it’s kind of hard to navigate your ridiculous toaster through the ridiculous house, collecting crap, and trying to get to the end. It’s not actually all that exciting.

I played this game a little bit, but didn’t ever make it very far into it. Mostly because, compared to the other games in the collection, it was exponentially more complicated than any of the others. It also wasn’t just something you could pick up and have some success for about a minute or so like some of the other ones. In fact, the only times I can remember even starting the thing was either: to see what it was like or because I accidentally clicked on it when I meant to play something else.

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