Last night I had my first opportunity to play the latest game in the Guitar Hero series. I’d been intrigued by the games since they first appeared, and since I do like the odd, or sometimes very odd, rhythm game.
Guitar Hero III is about being a, well, it’s about being a rock star, a rock star with a guitar. You’re presented with a song, and lights come down the impossibly-long guitar neck in the middle of the screen. You have to press the corresponding buttons on your guitar and strum the… strummer… in time to the music to actually play the song.
The couple of songs that I did play were quite a bit longer than I remembered them being. They sounded reasonably good and everything, so I suppose that’s a plus. The main problem that I had with this game was that since I’m a neophyte my hands started to cramp up after about 10 minutes or so, so I gave up for the day.
The game was a competent rhythm game. I don’t think I’ll be buying it or anything, so there’s very little chance that I’ll be getting good at it in the near future. Or that I’ll build up my faux-guitar playing muscles to a point that I alleviate the fingers nearly permanently crooked around a plastic guitar neck.
[...] game isn’t really that much like playing actual Dungeons & Dragons, kind of just like Guitar Hero isn’t really like playing an actual guitar, but I don’t think that gets in the way of [...]