Gimme Friction Baby

Gimme Friction Baby is a game that was featured for some game design contest a while back. I forget the details. But it’s an entrant in the ever-popular ‘casual games’ category. It’s a puzzler, so you’ll have to use the old greymatter to play it effectively.

It’s a bit hard to explain what it is, but I’ll give it a shot. You shoot pucks onto a playfield. When they stop moving they expand until they touch something else. Hit them with other pucks and the number on them will count down. Once they hit zero they leave the field and you get a point. The gotcha is that if any of the pucks cross the bottom line, then you lose and game over.

The problem with this game is the intensely slow gameplay. You plod along so slowly waiting for the friction to slow the pucks down and then waiting for the cannon to aim in the correct direction that you’ll find better things to do real quick. You can play it here if you like being both extremely bored and frustrated at the same time.

Borestrated?

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