Jezzball is probably my favorite game from the venerable Microsoft Entertainment Pack for Windows 3.x. It’s kind of like Qix in that there is a playfield and you must claim a certain percentage of the field before you can move on to the next level. On each stage there is an ever-increasing number of atoms which bounce around ominously. You are armed with the ability to create two barriers that will originate at your cursor and slowly move toward the walls, one in each direction either left and right or up and down. If they hit a wall, they will create a barrier. If they hit an atom, they will disappear and cost you a life. You claim a section by completely walling it off from the atoms. You have to claim at least 75% of the board to win and advance to the next level where you’ll gain another life and another atom. The tricky part is that though the number of atoms increases every level, the field size does not, so you must build progressively smaller ‘rooms’ to house them, and with ever-increasing numbers of atoms this becomes maddeningly difficult.

I know that if you’ve read through all of that, you’re scratching your head and wondering what the heck I’m talking about. Go here.

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