Wizards and Warriors

The title of this game is a little misleading, there’s only one wizard and one Warrior. You get to be the Warrior, Kuros, and have to kill Malkil, the Wizard. Why? Because the wizard’s evil. Duh.

Unfortunately your warrior is incredibly valiant and cunning. I say ‘unfortunately’ because he’s just about worthless in combat, so gets to use his wits to defeat his enemies. At least that’s what I tell myself to justify his completely impotent attacks.

So you guide your little warrior guy through several levels, gathering gems. You need the gems to give to the mysterious knight who won’t let you pass. Bribery works, I suppose. Then you get to kill the boss he’s guarding, all to rescue the damsel of the level, and to get you one step to vanquishing the evil wizard.

One of the weird things in this game is the powerup system. You get various things to enhance your warrior, like a Dagger of Throwing, and a Shield of Blocking, but you can only have one at a time, and you won’t know what’s in a chest until you open it, take the item inside, and irreparably break your current item. So if you have your Shield of Blocking and get the Boots of Force (which let you kick things), you’re pretty much screwed.

I played this game some, but it was the second game in the series that I played. The first game that I played was the sequel to this one, and it spoiled me a bit, I think. The second game in the series is much better, and much harder. Although, for what it’s worth, I did read the ‘Choose Your Own Adventure’ book based on this game. I remember it being pretty terrible, so at least this game is better that that.

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